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Detroit: Become Human
Main Tasks
​​
  • Manage task, bugs, and production oversight within Jira

  • Provide qualitative user experience feedbacks to internal departments

  • Wwise knowledge

  • Flowchart verification

Description

The player will be able to play as three different characters, each of whom evolves in their own way within stories that intersect with each other. The action takes place in Detroit, the city where the main android production site is located. However, their presence is not unanimous, with many humans worried about their future in this machine world.

About

Platforms: PC, PS3

Engine: Quantic Dream personal Engine

Genre: Story driven third person player

Time: 18 months

2016-2018

Team: more than 200 members

Awards / recognition:

All the awards

Challenges

As one of the 10 QA's on Detroit. I had the responsibility of the quality of multiples scenes in the game and the bug reporting and managing of bugs in theses scenes.

It was a challenge because of the huge quantity of different roads the player can take. Every results of a QTE would lead to different results. It was our job to keep the homogeneity of quality on every roads.

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