
Vinci Energies Stand
About
Platforms: PC + HTC VIVE
Engine: Unity 5.1
Genre: VR experience
Time: 1 month
Team: 1 game designer
Description
This project is a 10 minutes VR + 4D chair experience presented in professional salon to demonstrate the capacity of control that Vinci can give to cities structure.
My Work on it
I was the game designer for this project.
It had really specific criterias for the experience : 10 minutes max, people who are not players, that they cannot lose and to follow an already existing scenario wanted by the studio. I integrated the use of a 4D chair experience and the VR motions controls to a simple arcade game where you resolve situations by using a virtual board
Qualities
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I managed to follow the already existing scenario and find different VR gameplays that suit it.
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The client was pleased with the proposition
Defaults
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I was not a part of the integration to the motor
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I didn't had the chance to test it at all.
Maybe it was completly changed after the end of my work and I have no idea
Game Design
- Proposition of a gameplay experience to the team
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Creation of Walkthrough documents for presentation to the client
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Documentation of needed elements for integration for technical and artistic teams
Level Design
- Proposition of level progressions
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Documentation of level elements and feedbacks