
Zeug Ascending
About
Platforms: PC
Engine: Unity 5.1
Genre: Toy / Clip
Time: 48 hours
Team: 4 members
Awards / recognition: People really enjoyed relaxing after a hard game jam by putting the mask.
"The music is really nice, it is like a movie clip"
Description
Zeug Ascending is a toy. Put the Vive on, lie down on some cushions
Move your controller and modify the forms as it pleases you.
Breathe
Challenges
48h to make a VR Game.
As the team didn't have any programmer (2 game designers, one jack of all trade and one graphist)
After trying to make a game where you move forms to pass in holes. We choose to make a toy where the player relax on the floor and enjoy creating his own clip
Qualities
-
It is a soft experience that relax the user
-
I enjoyed the music I made and the ambiance
-
It doesn't need any explanation and can be done by anyone and they will enjoy it
Defaults
-
The visuals are missing a bit of variation
-
The mixing and mastering of the track is lacking
Game Design
-
Cancelling all the game design plan to make a toy !
Sound Design
-
Creating in Ableton a track that will suit the visuals and also with timings that are coherent to what was coded in Unity